

Part 1 - creating complex meshes with Booleans The course would be particularly useful to people who are comfortable in Zbrush but haven't used it for hard-surface modeling.įor more in-depth coverage of the basics of HS modeling in Zbrush check out my YouTube channel where I have over 100 free videos on many aspects of Zbrush. The content is fully narrated and explained: 90% is real-time 10% is 1.5 speed(also narrated) Duration: 3.5 hours I demonstrate many different ways to get parts out quickly for either concepting or the creation of hard-surface high-poly bake meshes for game asset creation.

The author has followed the tutorial approach to explain various concepts of sculpting, modeling, texturing, lighting, and rendering.Consists of 12 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, Sculpting, texturing, lighting, and rendering.This textbook caters to the needs of both the novice and advanced users of ZBrush 4R6 and is ideally suited for learning at your convenience and at your pace.įollowing are the additional features of this book: This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been added. It gives in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. Pixologic ZBrush 4R7: A Comprehensive Guide textbook covers all features of ZBrush 4R7 in a simple, lucid, and comprehensive manner. This software is used for developing highly detailed characters for movies, games, and digital design projects.

Pixologic ZBrush 4R7 is a powerful modeling and sculpting software developed by Pixologic Inc.
